💡 Summary
GPUI Component provides a rich set of customizable UI components for building cross-platform desktop applications in Rust.
🎯 Target Audience
🤖 AI Roast: “Powerful, but the setup might scare off the impatient.”
Risk: High. Review: shell/CLI command execution; outbound network access (SSRF, data egress); filesystem read/write scope and path traversal. Run with least privilege and audit before enabling in production.
GPUI Component
UI components for building fantastic desktop applications using GPUI.
Features
- Richness: 60+ cross-platform desktop UI components.
- Native: Inspired by macOS and Windows controls, combined with shadcn/ui design for a modern experience.
- Ease of Use: Stateless
RenderOncecomponents, simple and user-friendly. - Customizable: Built-in
ThemeandThemeColor, supporting multi-theme and variable-based configurations. - Versatile: Supports sizes like
xs,sm,md, andlg. - Flexible Layout: Dock layout for panel arrangements, resizing, and freeform (Tiles) layouts.
- High Performance: Virtualized Table and List components for smooth large-data rendering.
- Content Rendering: Native support for Markdown and simple HTML.
- Charting: Built-in charts for visualizing your data.
- Editor: High performance code editor (support up to 200K lines) with LSP (diagnostics, completion, hover, etc).
- Syntax Highlighting: Syntax highlighting for editor and markdown components using Tree Sitter.
Showcase
Here is the first application: Longbridge Pro, built using GPUI Component.
Usage
gpui = "0.2.2" gpui-component = "0.5.0"
Basic Example
use gpui::*; use gpui_component::{button::*, *}; pub struct HelloWorld; impl Render for HelloWorld { fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement { div() .v_flex() .gap_2() .size_full() .items_center() .justify_center() .child("Hello, World!") .child( Button::new("ok") .primary() .label("Let's Go!") .on_click(|_, _, _| println!("Clicked!")), ) } } fn main() { let app = Application::new(); app.run(move |cx| { // This must be called before using any GPUI Component features. gpui_component::init(cx); cx.spawn(async move |cx| { cx.open_window(WindowOptions::default(), |window, cx| { let view = cx.new(|_| HelloWorld); // This first level on the window, should be a Root. cx.new(|cx| Root::new(view, window, cx)) })?; Ok::<_, anyhow::Error>(()) }) .detach(); }); }
Icons
GPUI Component has an Icon element, but it does not include SVG files by default.
The example uses Lucide icons, but you can use any icons you like. Just name the SVG files as defined in IconName. You can add any icons you need to your project.
Development
We have a gallery of applications built with GPUI Component.
cargo run
More examples can be found in the examples directory. You can run them with cargo run --example <example_name>.
Check out CONTRIBUTING.md for more details.
Compare to others
| Features | GPUI Component | Iced | egui | Qt 6 | | --------------------- | ------------------------------ | ------------------ | --------------------- | ------------------------------------------------- | | Language | Rust | Rust | Rust | C++/QML | | Core Render | GPUI | wgpu | wgpu | QT | | License | Apache 2.0 | MIT | MIT/Apache 2.0 | Commercial/LGPL | | Min Binary Size [^1] | 12MB | 11MB | 5M | 20MB [^2] | | Cross-Platform | Yes | Yes | Yes | Yes | | Documentation | Simple | Simple | Simple | Good | | Web | No | Yes | Yes | Yes | | UI Style | Modern | Basic | Basic | Basic | | CJK Support | Yes | Yes | Bad | Yes | | Chart | Yes | No | No | Yes | | Table (Large dataset) | Yes(Virtual Rows, Columns) | No | Yes(Virtual Rows) | Yes(Virtual Rows, Columns) | | Table Column Resize | Yes | No | Yes | Yes | | Text base | Rope | COSMIC Text [^3] | trait TextBuffer [^4] | QTextDocument | | CodeEditor | Simple | Simple | Simple | Basic API | | Dock Layout | Yes | Yes | Yes | Yes | | Syntax Highlight | Tree Sitter | Syntect | Syntect | QSyntaxHighlighter | | Markdown Rendering | Yes | Yes | Basic | No | | Markdown mix HTML | Yes | No | No | No | | HTML Rendering | Basic | No | No | Basic | | Text Selection | TextView | No | Any Label | Yes | | Custom Theme | Yes | Yes | Yes | Yes | | Built Themes | Yes | No | No | No | | I18n | Yes | Yes | Yes | Yes |
Please submit an issue or PR if any mistakes or outdated are found.
[^1]: Release builds by use simple hello world example.
[^2]: Reducing Binary Size of Qt Applications
[^3]: Iced Editor: https://github.com/iced-rs/iced/blob/db5a1f6353b9f8520c4f9633d1cdc90242c2afe1/graphics/src/text/editor.rs#L65-L68
[^4]: egui TextBuffer: https://github.com/emilk/egui/blob/0a81372cfd3a4deda640acdecbbaf24bf78bb6a2/crates/egui/src/widgets/text_edit/text_buffer.rs#L20
License
Apache-2.0
Pros
- Rich set of over 60 UI components
- Cross-platform compatibility
- High performance with virtualized components
- Customizable themes and layouts
Cons
- Limited documentation for advanced features
- Dependency on Rust ecosystem
- No built-in SVG icons
- May require additional setup for complex applications
Related Skills
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S“It's the Swiss Army knife of deep learning, but good luck figuring out which of the 47 installation methods is the one that won't break your system.”
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S“It promises to be the Kubernetes for agents, but let's see if developers have the patience to learn yet another orchestration layer.”
nuxt-skills
S“It's essentially a well-organized cheat sheet that turns your AI assistant into a Nuxt framework parrot.”
Disclaimer: This content is sourced from GitHub open source projects for display and rating purposes only.
Copyright belongs to the original author longbridge.
