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更新于 2 months ago

slack-gif-creator

Aanthropics
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anthropics/skills/skills/slack-gif-creator
74
Agent 评分

💡 摘要

一个提供工具和知识,用于创建符合Slack特定要求的优化动画GIF的工具包。

🎯 适合人群

Slack社区经理职场沟通内容创作者构建内部工具的开发者使用Slack的社交媒体经理

🤖 AI 吐槽:这是一个可靠的PIL包装器,告诉了你Slack的规则,但你仍然需要是个艺术家才能做出值得发布的东西。

安全分析低风险

风险:通过PIL处理用户上传的图像文件,可能成为导致DoS或内存耗尽的恶意文件的载体。缓解措施:实施严格的文件大小限制,在处理前验证文件头,并在沙盒环境中运行。


name: slack-gif-creator description: Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack." license: Complete terms in LICENSE.txt

Slack GIF Creator

A toolkit providing utilities and knowledge for creating animated GIFs optimized for Slack.

Slack Requirements

Dimensions:

  • Emoji GIFs: 128x128 (recommended)
  • Message GIFs: 480x480

Parameters:

  • FPS: 10-30 (lower is smaller file size)
  • Colors: 48-128 (fewer = smaller file size)
  • Duration: Keep under 3 seconds for emoji GIFs

Core Workflow

from core.gif_builder import GIFBuilder from PIL import Image, ImageDraw # 1. Create builder builder = GIFBuilder(width=128, height=128, fps=10) # 2. Generate frames for i in range(12): frame = Image.new('RGB', (128, 128), (240, 248, 255)) draw = ImageDraw.Draw(frame) # Draw your animation using PIL primitives # (circles, polygons, lines, etc.) builder.add_frame(frame) # 3. Save with optimization builder.save('output.gif', num_colors=48, optimize_for_emoji=True)

Drawing Graphics

Working with User-Uploaded Images

If a user uploads an image, consider whether they want to:

  • Use it directly (e.g., "animate this", "split this into frames")
  • Use it as inspiration (e.g., "make something like this")

Load and work with images using PIL:

from PIL import Image uploaded = Image.open('file.png') # Use directly, or just as reference for colors/style

Drawing from Scratch

When drawing graphics from scratch, use PIL ImageDraw primitives:

from PIL import ImageDraw draw = ImageDraw.Draw(frame) # Circles/ovals draw.ellipse([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3) # Stars, triangles, any polygon points = [(x1, y1), (x2, y2), (x3, y3), ...] draw.polygon(points, fill=(r, g, b), outline=(r, g, b), width=3) # Lines draw.line([(x1, y1), (x2, y2)], fill=(r, g, b), width=5) # Rectangles draw.rectangle([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)

Don't use: Emoji fonts (unreliable across platforms) or assume pre-packaged graphics exist in this skill.

Making Graphics Look Good

Graphics should look polished and creative, not basic. Here's how:

Use thicker lines - Always set width=2 or higher for outlines and lines. Thin lines (width=1) look choppy and amateurish.

Add visual depth:

  • Use gradients for backgrounds (create_gradient_background)
  • Layer multiple shapes for complexity (e.g., a star with a smaller star inside)

Make shapes more interesting:

  • Don't just draw a plain circle - add highlights, rings, or patterns
  • Stars can have glows (draw larger, semi-transparent versions behind)
  • Combine multiple shapes (stars + sparkles, circles + rings)

Pay attention to colors:

  • Use vibrant, complementary colors
  • Add contrast (dark outlines on light shapes, light outlines on dark shapes)
  • Consider the overall composition

For complex shapes (hearts, snowflakes, etc.):

  • Use combinations of polygons and ellipses
  • Calculate points carefully for symmetry
  • Add details (a heart can have a highlight curve, snowflakes have intricate branches)

Be creative and detailed! A good Slack GIF should look polished, not like placeholder graphics.

Available Utilities

GIFBuilder (core.gif_builder)

Assembles frames and optimizes for Slack:

builder = GIFBuilder(width=128, height=128, fps=10) builder.add_frame(frame) # Add PIL Image builder.add_frames(frames) # Add list of frames builder.save('out.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True)

Validators (core.validators)

Check if GIF meets Slack requirements:

from core.validators import validate_gif, is_slack_ready # Detailed validation passes, info = validate_gif('my.gif', is_emoji=True, verbose=True) # Quick check if is_slack_ready('my.gif'): print("Ready!")

Easing Functions (core.easing)

Smooth motion instead of linear:

from core.easing import interpolate # Progress from 0.0 to 1.0 t = i / (num_frames - 1) # Apply easing y = interpolate(start=0, end=400, t=t, easing='ease_out') # Available: linear, ease_in, ease_out, ease_in_out, # bounce_out, elastic_out, back_out

Frame Helpers (core.frame_composer)

Convenience functions for common needs:

from core.frame_composer import ( create_blank_frame, # Solid color background create_gradient_background, # Vertical gradient draw_circle, # Helper for circles draw_text, # Simple text rendering draw_star # 5-pointed star )

Animation Concepts

Shake/Vibrate

Offset object position with oscillation:

  • Use math.sin() or math.cos() with frame index
  • Add small random variations for natural feel
  • Apply to x and/or y position

Pulse/Heartbeat

Scale object size rhythmically:

  • Use math.sin(t * frequency * 2 * math.pi) for smooth pulse
  • For heartbeat: two quick pulses then pause (adjust sine wave)
  • Scale between 0.8 and 1.2 of base size

Bounce

Object falls and bounces:

  • Use interpolate() with easing='bounce_out' for landing
  • Use easing='ease_in' for falling (accelerating)
  • Apply gravity by increasing y velocity each frame

Spin/Rotate

Rotate object around center:

  • PIL: image.rotate(angle, resample=Image.BICUBIC)
  • For wobble: use sine wave for angle instead of linear

Fade In/Out

Gradually appear or disappear:

  • Create RGBA image, adjust alpha channel
  • Or use Image.blend(image1, image2, alpha)
  • Fade in: alpha from 0 to 1
  • Fade out: alpha from 1 to 0

Slide

Move object from off-screen to position:

  • Start position: outside frame bounds
  • End position: target location
  • Use interpolate() with easing='ease_out' for smooth stop
  • For overshoot: use easing='back_out'

Zoom

Scale and position for zoom effect:

  • Zoom in: scale from 0.1 to 2.0, crop center
  • Zoom out: scale from 2.0 to 1.0
  • Can add motion blur for drama (PIL filter)

Explode/Particle Burst

Create particles radiating outward:

  • Generate particles with random angles and velocities
  • Update each particle: x += vx, y += vy
  • Add gravity: vy += gravity_constant
  • Fade out particles over time (reduce alpha)

Optimization Strategies

Only when asked to make the file size smaller, implement a few of the following methods:

  1. Fewer frames - Lower FPS (10 instead of 20) or shorter duration
  2. Fewer colors - num_colors=48 instead of 128
  3. Smaller dimensions - 128x128 instead of 480x480
  4. Remove duplicates - remove_duplicates=True in save()
  5. Emoji mode - optimize_for_emoji=True auto-optimizes
# Maximum optimization for emoji builder.save( 'emoji.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True )

Philosophy

This skill provides:

  • Knowledge: Slack's requirements and animation concepts
  • Utilities: GIFBuilder, validators, easing functions
  • Flexibility: Create the animation logic using PIL primitives

It does NOT provide:

  • Rigid animation templates or pre-made functions
  • Emoji font rendering (unreliable across platforms)
  • A library of pre-packaged graphics built into the skill

Note on user uploads: This skill doesn't include pre-built graphics, but if a user uploads an image, use PIL to load and work with it - interpret based on their request whether they want it used directly or just as inspiration.

Be creative! Combine concepts (bouncing + rotating, pulsing + sliding, etc.) and use PIL's full capabilities.

Dependencies

pip install pillow imageio numpy
五维分析
清晰度8/10
创新性5/10
实用性7/10
完整性9/10
可维护性8/10
优缺点分析

优点

  • 清晰记录了Slack的GIF规范。
  • 提供了结构化的工作流程和实用类(GIFBuilder、验证器)。
  • 包含实用的动画概念和优化策略。

缺点

  • 没有预构建的图形或高级动画模板。
  • 需要大量的PIL知识才能创建有吸引力的内容。
  • 功能小众,仅限于Slack GIF创建。

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免责声明:本内容来源于 GitHub 开源项目,仅供展示和评分分析使用。

版权归原作者所有 anthropics.